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Warning this is a ...
Internship Review - Nick Hoss - June 2012 (and a DGW)
Warning this is a bit of a long review so if you guys want to skip around here's a little table of content.
PART 1: Background of myself, where I came from as a student
PART 2: Internship Review - Nick Hoss- June 2012
PART 3: DGW Review - Denver - June 2012
PART 4: Tips before taking a DGW
I've been trying to find a story to compare this weekend to, but honestly there was so many aspects of my trip to Denver to attend the Nick Hoss Day Game Workshop that I'm not entirely sure that I could even describe the chain of events with words...
So here I go describing the feeling with words:
PART 1: For those of you who are interested as where I was coming from as a student you can read my old, old, old, old OLD school Day Game Journal. You'll find where I started from, a little bit of my motivations behind learning day game, and entries upon entries of how my old conversations use to go. I'm actually thinking of starting that journal up again so you can get a compare/contrast of what I once was like... and what I'm like post-bootcamp.
And for those of you who want even more of an understanding of where I was coming from you can check out the essay I wrote a few years back that won me an entry into the Las Vegas Superconference 2010 (this essay is the reason the back of my head could be found in a lot of the 11 Essentials DVDs). After writing this entry and having Savoy invite me over to the event I was excited as could be, and it was a great experience.
PART 2: After meeting Nick Hoss at the Superconference, I began to follow him on twitter and as luck would have it one day he tweeted asking if someone would like to take an internship position for him in exchange for products/free training. Being a 19 year old, jobless, teenage boy at the time I thought this was the perfect trade off and would save me the three grand for most live training.
My jobs were easy. I would write bits and pieces of advice, condense them all into 140 characters, and show them to Hoss to put up on his twitter. It was a great job too since it required me to delve into a lot of the readings and products Love Systems comes out with. The entire internship process would eventually turn me into a walking encyclopedia of dating knowledge. Of course, it's one thing to know the knowledge, and another to understand the way the knowledge works in real life application. My internship was long, but I had to rack up enough hours in order to trade in for a bootcamp with Nick.
Nick's a great guy to work for. He never was too strict about due dates and stuff, but it's not in my nature to keep someone waiting for assignments to be done. It seemed we had an unspoken mutual understanding of the importance of tasks, when they should be about finished, and the quality we needed to put into them.
The coolest part I took away from the internship is that not only do you learn a ton of dating advice and techniques from the assignments, but you learn a lot of OTHER skills too. I learned small intricacies of web site design, got a glimpse of how people react to certain products, and just a bunch more other knowledge that I now have stored in my head now.
Seriously guys, if you can't afford the price your next best route is to take an internship with an instructor. It's fun and you really get to know these guys on a different level rather than the student/teacher vibe.
PART 3: This part of the review is all about the Day Game Workshop. The reason I wanted to take a workshop with Nick Hoss is because I had so many questions about the principals I thought I knew. You could see in my journal that I had an idea of how Conversation Mapping was suppose to work, but the truth is I thought too hard about the technique and ended up mentally tangling myself around it. My goal was to learn how to declutter the mess and learn how this was suppose to work straightforward.
My questions about game weren't many. I mean, I became a walking encyclopedia of this stuff from the internship. The majority of the questions I had involving game was moreso how to personalize it and apply it to the real world. I was shocked when Nick told me that my body language was actually already great for approaches and staying in set, which I thought was one of the sole reasons I couldn't build any attraction in my sets! So if it wasn't that... what was it? After a couple of sets I did with him infield, he pulled me aside and said "These girls are actually enjoying your opener, and they even do double takes to see if you're actually serious. You start to lose them when you don't LEAD them."
Wow... well... how do I lead them?
Well the seminar portion of the workshop cleared up a lot of these questions. The first day we focused on inner game, and the basic first steps of the interaction: Opening and Transitioning. The transitioning portion of the seminar helped a TON because as seen in my Day Game Journal and my infield with Nick Hoss, the reason I wasn't creating attraction was because I never LEAD the conversation anywhere.
Nick Hoss also taught me about the U-Shape curve that our moods go through whenever we are learning a new skill. This is especially important as it foreshadows what's to come.
He gave me some pointers here and there, and I took them all to heart. I didn't brush anything as "oh that could be useful" but rather I began contemplating in my head how exactly I could use what was being taught. I almost set little role plays in my head of how exactly a technique would work. And then, when the first seminar portion of the workshop was over, I went back to my hotel and went to bed.
The next day infield I started off strong. Something about going to sleep directly after the seminar must have ingrained a lot of what Nick was teaching. I ended up approaching this GORGEOUS blonde girl wearing a green dress, and I worked on "leading." She became very animated and responsive. She loved it! I found out she was fluent in Russian and that she was actually born from Russia but moved to the states at an early age. Well shit... you can look at all my entries in the Day Game Journal and I never had a response like that! I got her number and return back to a group of students with Hoss who all looked at me with their jaws wide open. I had successfully approached and number closed a 10... and I didn't even realize she was a 10 because I was focused on just working the skillset XD (I ended up meeting up with her that same night. Nothing too epic came out of it, but again... a huge improvement then the stuff I've usually had in the journal).
After that the day WENT DOWN from there. I started off strong. Girls were gushing in my hands, giving me their numbers, and beaming a large smile for the first few sets, but then I hit a wall. I kept petering out in conversation. And I watched some of my classmates do some AMAZING sets. They were so good at keeping a conversation strong and alive. And that was my weak point. Throughout the middle of the day I got a bit frustrated. My conversations weren't hooking, my opening was clunky again, and I almost fell into the headspace that "well it's working for everyone else... but me."
This is where I began learning a bit from a former student and Rockstar member that Nick Hoss brought in to help for the infield. His story resonated a lot with me because I felt we walked (or for me still walking) similar paths. I never believed he was bad with women because from what I saw... he was brilliant. I talked with him a bit and let him know that I was starting to feel a bit down about my approaches, and so he told me to do more and more sets. He helped pinpoint that although I was "okay" at making girls stop, I wasn't being as efficient and graceful about it as I could. He gave me a few tips, and it took me a while to get it, but after... the sets started hooking again.
My goal for that day infield was to have a great 10 minute set just like Daytime Dating says the AVERAGE interaction should be. This was something that I never accomplished before. And it took me about seven sets... until I saw this beautiful blonde girl. I approached her--with all the tips in mind--and she beamed. I "lead" the conversation as Hoss taught me, and she was totally into it. We talked about where we lived, where we worked, our hobbies, how our hobbies related to each other, and as I exit the set (she had a boyfriend, but oh well) I looked over at my peers and they just gave me a beaming smile... I accomplished my goal... and went about 5 minutes over
Although there was WAY more to the Workshop and the Infield that I am leaving out, I highlighted the parts that made this trip to see Nick memorable to me and that held a significant lesson for me. Nick's a down to earth guy, who has ingrained everything he teaches into himself. You can clearly see that Nick doesn't just use these techniques and principals that he teaches, but that it has become a part of who he is. These Day Game Workshops are not easy, you're going to get scared, you're going to feel embarrassed, but with every dip in your path to success, there's these steep peaks that give you a glimpse of what the final result for you looks like. It's Nick's job to help you trudge through the peaks and valleys of success with dating, and he does just that.
PART 4: This last part is a bit for anyone who is on the fence about taking a bootcamp or has one scheduled for the near future. This is what I believe has allowed me to get the most of the Day Game Workshop.
1. Be able to approach BEFORE taking live training. This should really be a prerequisite. Not only does this mean that you'll have more time to learn the HARDER and COOLER stuff that Love System's has to teach, but it shows your instructor that you're a student who's serious about mastering this facet of life. I made it a point for myself to not be afraid to approach ANY type of set before I even considered taking live training, because I did not want to sit in a class where the majority of the lesson was going to be about how to gather up courage and say "Hello." There is so much more that these workshops have to offer.
2. Try to read up on as many of the stuff taught in bootcamps as you can. Throughout my Day Game journal on the forums, I was reading Daytime Dating. It's a great book to get the overview of how a day game approach is suppose to work, but being a book it has the built in disadvantage of being set in stone (or ink for this matter). You can't ask the book questions. It runs on the same principal that you can't pass a class by only reading the textbook. However, I went into the Day Game Workshop knowing Daytime Dating from cover to cover. So I already had an idea of what was going to be talked about, but I was prepared and FUELED with questions about each of the topics discussed for greater clarification. Not to mention Conversation Mapping!
3. Throw your instructor curve balls. My biggest confusion in learning Day Game was how to relate one topic to another. Something Nick Hoss talks a lot about in his blog and posts on the Lounge, I believe. He stated that you could relate any topic to another by focusing on the emotional principals BENEATH the topics. So I threw him some curve balls: How do you relate my love for Horror films to a girl who goes to raves? It took the class to kind of puzzle it together, but sure enough Nick Hoss delivered an answer! Now you're not doing this in a mean way, you're simply doing this--again--for more clarification. You don't get a better understanding of math by doing basic multiplication over and over again. No, you get a better understanding of math when you up the difficulty of the problem. Going in with a few scenarios that you know is difficult and having an instructor solve it for you right then and there will definitely give you insight as to how the techniques TRULY work.
Anyways that's my hybrid review of the internship and the Day Game Workshop. I hope I was a good worker and student, because I definitely had some great teachers. And I would like to thank Nick Hoss for opening up a lot of opportunities in my future.
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