By far, this is the best treatment of
Jealousy Plotlines(JP) I have ever come across so far.
Magic Bullets mentions jealousy in a chapter but only this interview talks about the use of that 'tool' in every phase of the emotional progression model (except Seduction, of course).
Pros:
This interview bears great similarity to
Cold Reads, where a particular topic is discussed in depth in terms of its applicability as well as the underlying principles behind it. It's great that the techniques come with "words of caution" because it is sometimes too easy for those unfamiliar with a particular tool to misuse it. The classic example is "the neg".
It seems to me that JP is an an alternative/intermediate tool to demonstrate pre-selection by women. Already in the community, too much emphasis is given to story-telling to show pre-selection but the numerous JP examples reveal that 'telling them' can be the least effective way of conveying pre-selection and eliciting jealousy. If you have read Chapter 7 of MB, you'd know that DHVing can be done other than by talking about it. Examples of JP include the use of pawning and merging sets, the use of your mobile phone to deliver a JP and several 'high risk' JP for
relationship management. But I wont go into the details. Get the interview and find out for yourself.
It was good to get a break from Savoy and The Don being interviewed and have Tenmagnet back. I'd personally love to see more of
Braddock in future interviews. I dig his style and the JPs he gave out and if you guys have not read his blog yet, you're missing out on great stuff, including his text game.
At the moment, I dont use JPs at all in my game but I can now see the benefit of mastering this particular tool, after I have overcome other
sticking points.
Cons:
yes, as pointed out by Al, all the interviewees speak rather fast. However, I think this is a good thing because it actually allows them to deliver more material/insights within the allowable time[there is only so much that can fit on a CD]. Perhaps, if in the future, the interviews can be downloaded digitally(like in the ivspodcast.com), this will remove this limitation. To take notes, I listen to the interview on my computer and I can 'rewind' the interview several times until I get everything down.
Sometimes, it's not clear which instructor is talking at any given time, unless they explicitly say so. Having 3 instructors is a real treat for an interview(I'd encourage it) but I am not sure if each of them believes they get enough time to spit out their views on the subject.
In particular, something I would like to ask the interviewees is: what to do in circumstances when you may 'accidentally' trigger jealousy in the woman you are gaming. Jealousy is a powerful emotion - and its potency is well emphasized by all 3 instructors. Would they agree with the damage control strategies given by Savoy and
Speer in an earlier episode?
| This is the definitive work on pickup and dating theory, written by an acknowledged master of the game - a guy who’s TRAINED many of the new “gurus” on the scene! |
| Former Top Instructor for one of the biggest seduction companies in the world, SPEER launches new website -- destined to be the next evolution in pickup training! |