Volume number and title: Volume 3 -
Sinn & Future on Storytelling and
Humor
Date of release: May 2006
This is the one I've most been looking forward too.
I really liked how much fun Future was having and how excitable he is.
Track 8, the first half was really good. Swinggcat says 'pauses focus the mind' PU101 says to pause before the punch, I prefered the MM explanation cueing them for a reaction.
Stories about something almost happening, yeah that's something I have been occasionally guilty off and approve off pointing out. Although, in rapport just a sudden state change in what your describing (Swinggcats chick
humour) seems often enough to get a laugh, since I have a story about nothing, but which gets a laugh, I'm keeping it, but its always worth asking, what can I make happen here?
The DLV stack was hilarious, and I can identify with that, when I've warmed the room a little I LOVE going in with a DLV opener cos' the incongruence gets an instant laugh, it's so freakin' easy!
If she suspects your expecting a reaction they resist, good to hear that, was thinking about that for a while, things which are structurally funny but fall flat (good on the page), or when girls ask me for a story (which they occasionally do , having overheard snatches from other sets, the reaction is less).
I've decided I can keep things which are struturally funny, for instance contrasts, but are unreliable, by just floating over them to the next bit; it becomes padding but at least not reaction seeking.
One Of Futures DHVs about the classic looking ex-gf was really interesting, it took something with no plot, no real story, but still flipped the preselection DHV by making it into a barbed compliment. So long as you move past the DHV spike your safe, and that's all you need, just a little thing to setup the DHV and move the 'story' past it.
For stories where there was no conflict, I think NLP is the answer, for instance sky diving, if you've done it you may want to talk about it, so what do you do? You have peril to work with and your plot is the various events - jumping - shoot deployment - landing, so you can do some elaborate sensation methphoring on how you felt triggered by each event. I think any kind of positive expressiveness progresses you in c1/c2, I think NLP is the way to make something good of activities where there really is little plot to work with, but that make you an interesting guy - Style's lifestyle attraction switch.
Cons
Some of it (50%?) of it was already known, however its good to to hear it again and articulated differently, in order to internalise it.
It's not the definitive take, you can still get stuff from
Juggler, and PU101 (specifically checkin's, inserting neediness, to create emotional charge).
They could have elaborated on finding a conflict then make a story, Mystery's best stories are where there's something at stake, Lovedrop explicitly says 'there was a little bit of a connection' in the dog chasing story of his, creating a stake, but I'm back seat directing here, still excellent.
Contrary to the CD I have a story where I'm a bit of a male bore, like something only interesting to me and pathetic semi bragging. The subsequent semi-connected bit is slightly funny, but always get a BIG laugh because I've created tension. It's part of the emotional roller coaster, luring her into thinking I'm uncool, and she gonna have the uncomfortable task of having to rid herself of me, then boom, thank god! I am cool.
I also think being a little bit of being the male bore in the setup to your story is OK, so long as your assured of attention. Being natural helps congruence.
I think Mystery does this, remember that video, I swear at one point he was setting up the neice DHV and gives her his neice's name, I mean that's superfluous detail isn't it? But makes the story more natural, more real, less the reaction seeking performance piece.
As for the sarcasm about getting
humour from studying books, oh dear, if you want to analyse
humour it is far easier to pick apart a joke/comedy on the page, and I know parkblvd used books teaching comedy to get good, and he is an occassional comedian. I think in this respect the CD is ignorent and encourages complacency.
And just in my dream world of wants:
Would like to hear practical elaboration on
Juggler's getting girls to work for the story. A good story gives so much value, so he squeezed an advanced payment out of them, by either getting them to comply with some demand (compliance risk), or something to do with having them chase him with quesitons. If you can get them to jump a few hoops, or put any effort in, then any punch is funny/funnier. This is a piece I really really want.
Verdict
Best yet.
If you can't get it now, borrow it of someone.